Hey there.
This lecture is going to quickly go over the terrain tool.
This tool is very neat because it lets us create smooth terrain with a multitude of customizations.
The tool also has a feature where we can generate terrain based on a seed, and that seed can create
lakes, caves, mountains and even ravines.
So to use this tool, we can go to the home tab.
And open the terrain editor from this button right here.
This window should open.
And this tab is the first one I'd like to showcase.
Using the generate button, we can generate a zone we'd like to generate terrain in.
Right now, this zone is quite large, so I'm going to change the size to be something much more modest.
We can select the biomes.
We'd like this generated terrain to include, as well as the size of the biomes and whether or not we'd
like to generate caves.
From this point, we can enter in a number to act as our seed for generating the terrain, just like
how Minecraft uses seeds to generate its terrain.
So I'll just put a random number in here.
And now I can press the generate button to create some terrain within this zone I defined.
So here you can see it generating Awesome.
So now I have this very cool looking terrain.
And we've even got some caves in here to.
If you don't like the terrain, you can easily remove it by using control and Z or hitting the clear
button.
The next tab here allows us to define a zone where we'd like to create terrain, and then we can use
the fill button to fill that zone in with a specific terrain type.
So I'll just make some terrain here real quick.
And I'll resize it to my liking.
And then I'll fill it up with some grass.
And now with this terrain, I can move it using the MOVE tool.
I can also continue to resize it.
And I can even rotate the terrain as well.
I can also copy this terrain and then paste it too, and move this paste to terrain around as well.
The last tab is where I can manipulate my terrain so I can grow terrain that already exists, or I can
add new terrain, or I could subtract terrain or make the surface flat, smooth out the surface and
so on.
So I can make some mountains here and I'll leave all the properties for my brush at their default.
So I'm kind of just growing a small little grass mountain here.
That looks about good enough.
So then now I can smooth out my mountain.
So as you can see, we have a lot of control over our terrain.
We can also paint on some different terrain and mix up how it looks.
So I'll paint on a little bit of mud here as well.
And not about looks good enough.
So this was just a brief overview of how you could use the terrain tool to make custom terrain in your
Xbox games.